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Infos sur le futur format des codex et plus le samedi 12/09 :


This Week on Warhammer TV

As always, we’ve got a great lineup of shows lined up on our Warhammer Live. Take a look at the schedule below.

This Saturday, the 12th, you’ll want to tune into a special live preview as we take a closer look at the new codex format for Warhammer 40,000 – and maybe we’ll show you a couple more models while we’re at it. We’ll give you some more details a bit later on, so stay tuned!


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  • 2 weeks later...

Core Units and Characters



In last weekend’s epic preview, The Codex Show, we showed you a few brand-new datasheets that feature in the upcoming books, one being that of the Heavy Intercessors. Some of you eagle-eyed readers out there noticed the introduction of a new keyword – Core – and we wanted to take this opportunity to tell you a bit more about it and the impact it will have on the future of Warhammer 40,000.

Core Units

The Core keyword is used to identify units that form the fighting… well, core, of an army. These are most commonly represented by units of line infantry, though this doesn’t mean it’s exclusive to Troops, nor just Infantry.

In the case of the first two books, Codex: Space Marines and Codex: Necrons many Elite units such as Terminator Squads and Lychguard, as well as Fast Attack units like Bike Squads and Tomb Blades, have the Core keyword. Even some Vehicles will be Core units too, where appropriate.

But what does it mean to be a Core unit?

Aura Abilities

Moving forwards, many of the most powerful aura abilities will only affect Core units from a Character’s (sub-)faction. This represents a more realistic form of in-situ command, with Characters acting like they’re supposed to from a narrative perspective. After all, a Space Marine Captain should be issuing orders and inspiring units of his battle-brothers on the front line, not babysitting a squadron of Repulsor Executioners at the back of the battlefield!


As an example, let’s take a look at the updated Rites of Battle aura ability shared by all varieties of Space Marines Captain.


A crucial side-effect of this change is that Characters themselves won’t be affected by aura abilities that utilise the Core keyword – they’re supposed to be commanding others, not inspiring themselves to do better! In the example shown above, the Space Marine Captain won’t be able to re-roll his hit rolls of 1 and will instead have to rely on his own merit to strike home. To be fair, he’ll usually hit on a 2+ anyway!

Nor will the aforementioned Captain be affected by a Lieutenant’s Tactical Precision aura ability – a Captain has been there, seen it, and done it all, which is why he’s in charge and has such an amazing profile in the first place! However – and very much as intended – a nearby Core unit of Space Marines will be significantly more effective when in the presence of their Captain and/or a Lieutenant, just as they should be.


As mentioned earlier, these changes to aura abilities and the introduction of Core units will be rolled out with each new codex, starting with those of the Space Marines and Necrons.


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Pack de mission pour le mode Croisade dans le cadre de la zone de bataille : Pariah annoncé :


Battlezone Pariah – The Story So Far…



The Nephilim Sector, situated within the Ultima Segmentum, plays host to a region of space that has recently become known as the Pariah Nexus. We first learned about the eerie goings-on there in Book 9 of the Psychic Awakening series – events which continued with the arrival of Indomitus (in the Edge of Silence booklet and novel of the same name). With the imminent arrival of a Crusade campaign expansion based in Battlezone Pariah, we thought we’d bring you right up to date with current events.

The Zone of Silence

The region that would become known as the Pariah Nexus earned its dread reputation when all outbound communications were suddenly silenced. Something had smothered the entire region’s connection to the warp, making the ability to send astropathic messages functionally impossible. No Tyranid splinter fleets had been reported in that sector, making the cause of the psychic silence – a symptom often associated with the oppressive Shadow of the Hive Mind – even more mysterious.

In truth, the visionary Cryptek Illuminor Szeras had erected a great network of blackstone pylons at waypoints across outlying systems in order to suppress the effects of the warp – though none knew of his presence or fell purpose. Yet this disturbing turn of events had nonetheless unsettled the one being in the Imperium with both the foresight to see the growing danger and authority to act upon it…

The Indomitus Crusade Sets Forth

At Guilliman’s command, the largest gathering of Imperial might since the Great Crusade set forth across the stars from the Sol System to aid a beleaguered Imperium still reeling from the disastrous aftermath of the Cicatrix Maledictum. One of the crusade’s battle groups, Kallides, was tasked with entering the Pariah Nexus and investigating the cause of the warp silence.

When the group arrived at the edge of the Zone of Silence, the fleet’s Navigators and Astropaths could not perceive what lay within the Pariah Nexus, describing a shimmering veil of mist that hung in front of their psychic sight. Task Force III, led by a veteran force of Ultramarines, was dispatched to investigate and made planetfall upon the mining world of Vertigus II. Disturbingly, the Ultramarines found no trace of the planet’s many millions of inhabitants – not even within the capital of M’tallonis – and they were beset by an unnatural feeling of unease. Then, the Necrons came for them…

The Pariah Crusade

With the source of the eerie silence in the Pariah Nexus revealed at last, the military elements of Task Force III immediately set about engaging the Necrons forces, but as they pushed further and further into the Zone of Silence, the full magnitude of what they faced became more apparent. A new and terrifyingly powerful Necron empire had emerged, and they had a master plan to purge all life from the galaxy, leaving the immortal androids to inherit the stars once more. Worse still, that plan was already well underway!

Things are certainly heating up in the Pariah Nexus, it’s fair to say! The cool thing is, you’ll soon be able to set your Crusade games in this foreboding battlezone with the upcoming Beyond the Veil Mission Pack expansion. In addition to 24 brand-new Crusade missions (six for each size of game), the 112-page book provides new Agendas, Battle Traits, and Relics of the Nexus, as well as high-level background information on the Pariah Nexus and more besides. Whether you’re a fan of Crusade or just enjoy reading all about the ever-evolving background of Warhammer 40,000, make sure you pre-order your copy next weekend. On that note, check back with us in a few days to learn more about Beyond the Veil in our Sunday Preview!


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En précommande la semaine prochaine :


Sunday Preview – Crusading Into the Nexus and Tactical Terrain


Get ready to take your battles Beyond the Veil with the new Warhammer 40,000 Mission Pack. There are also a host of terrain kits to make your battlefields feel embedded in the grim darkness of the far future, plus hot new releases from Forge World and Black Library. Let’s take a look at this week’s highlights.


Are you ready to take your Crusade games into the Zone of Silence? Then you’ll want the new Crusade Mission Pack! It sees you enter the mysterious Pariah Nexus, and while there’s great danger in this area of space, the rewards on offer are worth the risk… 

This is the first narrative Mission Pack for Crusade, and it includes 24 exciting missions for you to play at four different game sizes (six for each). It contains extra Agendas, Battle Traits, Relics, and Battle Scars, as well as all-new rules for Afflictions and Theatre of War rules for the Pariah Nexus, making it perfect for theming your games in this strange and deadly region of space. There’s also a detailed background section on War Zone: Pariah so that you know what you’re getting your army into.

If you’re hankering for extra matched play content, the new Chapter Approved Mission Pack opens up a world of new tactics for terrain.

Along with 18 brand-new missions for all sizes of game,* the Mission Pack includes extensive rules for playing Tactical Deployment games, focusing on Tactical Terrain. Now, you bring your own terrain to the battle and, depending on the type, it will have specific rules. Ardent matched play fans will have a blast coming up with new strategies to deal with this challenge!

Alongside Chapter Approved come the Battlezone: Manufactorum – Terrain Datasheet Cards, designed to be used with the Tactical Deployment Mission Pack. This set of cards includes narrative and matched play terrain rules for a range of Manufactorum pieces.

It also features rules for three different Battlezones. Whatever kind of player you are, you’ll want to grab these cards to take your terrain to the next level.

Of course, new terrain rules are even better with cool new terrain… like the Battlezone: Manufactorum – Vertigus. The terrain in this kit perfectly matches that in the Warhammer 40,000 Command Edition and the Warhammer 40,000 Command Edition Battlefield Expansion Set. It’s ideal for starting a new collection or adding to an existing one.

Along with 24 individual pieces of terrain, the kit also includes two double-sided game boards for you to play on, making it perfect for Combat Patrol- and Incursion-sized games.

You can also expand your collection with Battlezone: Manufactorum – Sub-cloister and Storage Fane and the Battlezone: Manufactorum – Sanctum Administratus. The Sub-cloister and Storage Fane were originally in the Warhammer 40,000 Command Edition box, and are now available separately for the first time, giving you additional flexibility when it comes to building your battlefield. The Sanctum Administratus is based on the Sector Imperialis Manufactorum, but contains additional sprues, meaning you can construct an incredible three-storey ruin.

Finally, we have some old favourites being reboxed. The Munitorum Armoured Containers have always been popular (they finished 7th in 2016’s model of the year poll!), while the terrain in the Battlezone: Manufactorum – Conservators kit has been seen in countless dioramas.

While they’ve been designed for Warhammer 40,000, these five kits can also all be used to add terrain to a battlefield in Necromunda, Kill Team, or the Age of Darkness. They’re also great if you’re looking to make your Armies on Parade board really stand out.


(Ca sent le rattrapage.)

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What’s a Battlezone?


Battlezones are a new concept in Warhammer 40,000, designed to help you to quickly and easily create thematic battlefields for your games. Each Battlezone is a collection of terrain, with evocative background and comprehensive rules support, and the first one is coming your way this weekend.

Battlezone: Manufactorum is a game-changer for your Warhammer 40,000 experience. With it, your games will be more tactically rewarding and look better than ever before – allow us to explain how.

In a nutshell, Battlezone: Manufactorum is a Warhammer 40,000 expansion from the minds behind the new edition, designed to bring even more tactical depth to your battles. Alongside the terrain pieces (more on those later), the Warhammer studio team have made a pack of cards loaded with detailed rules to breathe incredible life into your Battlezone. They’ve been created to work with the new Chapter Approved: Tactical Deployment Mission Pack and the Tactical Deployment games that this book opens up.

Tactical Deployment

In a Tactical Deployment game, each player brings an agreed amount of terrain to the battle – this can give them a strategic advantage or just make your battlefield look great.* The Battlezone: Manufactorum – Terrain Datasheet Cards plug right into this new way of playing. Inside the pack, you’ll find oodles of ways to give your army distinct bonuses. Time for one of those examples we were referring to… 


Consider the humble Engine Shed

One Tactical Terrain Datasheet included in the set is the Engine Shed. For 60 Terrain Points, you get a defensible terrain piece that offers you Light Cover and, best of all, gives any infantry inside the chance to repair damaged vehicles. Stick a Triarch Stalker, Dreadnought, or Firestrike Servo-turret in there and it’s going to be very hard to finish off.

And that’s just the tip of the iceberg! Battlezone: Manufactorum – Terrain Datasheet Cards is loaded with goodies, designed to give you a tactical edge in battle and make your games even more exciting. But where does this fit in the lore?

Welcome to War Zone: Pariah

The unfolding narrative of Warhammer 40,000 sees the forces of the Indomitus Crusade fall upon Vertigus II to thwart the monstrous plans of the awakening Necrons and uncover the mysteries of the Pariah Nexus. This setting has all the hallmarks of a horror story – Imperial citizenry, docile as cattle and ready to be harvested by an ancient evil? Check. The scions of the Silent King awakening from their tombs, ready to reclaim the galaxy? Check. It’s epic stuff indeed. You can read more about it here! It’s a compelling tale and a ripe location for your narrative (especially Crusade) games. What you’ll need is a suitable stage for such dramatics! 

Enter Battlezone: Manufactorum – Vertigus

This fantastic box is absolutely packed with two gorgeous double-sided card gaming boards (much like the ones in Command Edition Expansion Battlefield set) and no less than 24 separate pieces of terrain. It’s a battlefield in a box! It contains all the terrain you need for a Combat Patrol- or Incursion-sized game, right off the bat.

Of course, how good it looks is part of the battle. It’s also the perfect setup for recreating the epic encounters of Imperial crusade elements, Necrontyr ‘defenders’, xenos interlopers, and throne only knows who else. Between the Engine Shed (see above), Sub-cloister, Auto-choral Transmitter, Thermo-Exchanger Shrine, and a huge stack of Thermo Pipes, you’ve got a cracking battlefield to wage war on. With the full-colour game board and sweet plastic terrain, it looks great enough to play your first games on before you’ve painted it. But, when the time comes, we’ve got you covered!

Whether you’re planning to fill your boots in epic battles within the Pariah Nexus, stockpile a game-winning array of terrain for Tactical Terrain Games, or just want to bolster your Warhammer 40,000 or Kill Team setup, the Battlezone: Manufactorum – Vertigus is ideal. If you’re looking for a good starting point for an Armies of Parade display, you couldn’t do much better than this! Even better, it’s right around the corner – it’s available to pre-order on Saturday the 26th of September, along with the Battlezone: Manufactorum – Terrain Datasheet Cards and four other boxes loaded with terrain.

While you’re waiting for the kits to drop, get onto the Warhammer 40,000 Facebook page, or join us on Twitter and let us know what you’re most excited about. What Battlezone would you like to see next?


* We’ll be taking a closer look at Tactical Deployment later in the week, so keep your eyes peeled!


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Bring on the Battlezone



Almost every Warhammer 40,000 hobbyist will agree, making a board full of sweet terrain to play your games on can be one of the trickiest things to get right.* The new Battlezone: Manufactorum terrain kits make that a thing of the past! On Saturday, no fewer than five great boxes go on pre-order, and they’re complete game changers!

The Big One – Battlezone: Manufactorum – Vertigus


Let’s start with the biggest, and frankly best, set in the Battlezone: Manufactorum range – the Vertigus box! Designed to recreate the desolate, derelict world of Vertigus II, this terrain kit is loaded with everything you need to fill a Combat Patrol- or Incursion-sized game board with terrain. It even includes two 22”x30” boards! 

The boards are made from durable, double-sided cardboard with stunning detail on each side – one with a grey, rubble-strewn battlefield reminiscent of a cityscape, while the reverse has a rust-red Martian desert theme.

The boards in this set make deploying your battlefield a cinch – unfold, pick a side, and you’re done. Even better, it folds back up into the box when your game’s over. 

You also get a veritable mountain of terrain pieces – 24 in total. These include a Storage Fane, Sub-cloister, Engine Shed, Auto-choral Transmitter, Thermo-exchanger Shrine and 14 Thermo Pipes. In short, enough to make the included game board truly awe-inspiring!

In a packed boxed set like this, picking a favourite item can be hard… The WarCom team is split between team Auto-choral Transmitter and team Engine Shed – yes, we’re weirdos.

Our favourite bit about this set is that it’s all push-fit. Getting your war zone battle-ready has never been easier, and it paints up beautifully too! Everything in this set is fully compatible with Warhammer 40,000 Command Edition and the Command Edition Battlefield Expansion Set – in fact adding it to either gives you incredible terrain to fight over.

Yeah, all this in one set! If there’s a better way to start your own Battlezone, we don’t know it.


As well as the mega Vertigus set, there are several other incredible Battlezone: Manufactorum kits coming out this weekend, including the Sanctum Administratus. This shell-blasted ruin was clearly once a centre of data processing and general Imperial, erm, administration. 

The view from the top is one thing, but the advantage of both plunging fire and the observation platform are something else entirely! 

The Sanctum Administratus gives your game board some serious height. Not only does it provide a dominating position to pour fire onto the enemy while ignoring Look Out, Sir, but it also affords some cover for your bigger units – Imperial Knights, Wraithknights, we’re looking at you. 

What exactly is a Sub-cloister?

We’re not entirely sure, but it’s cool, and in narrative games, you can shelter an infantry unit in the basement.** The Sub-cloister and Storage Fane kit makes the two eponymous buildings you’d expect and gives you some hefty low-level terrain to shield your models. 

Excuse me, sir… is this where you store your fane? 

Contain Yourself

One of the most popular kits in the history of Warhammer terrain, the Munitorum Armoured Containers are back! The box contains three hulking-great containers (complete with optional storm bolters for narrative play), nine Promethium Barrels, and 12 supply crates! Everyone loves scatter terrain, right? Especially when there’s a chance it might explode if it’s hit by a stray shot…

The exploding barrels ensure this kit will go off with a bang!

All Aboard the Servohauler!

If there’s anything cooler than the funky little Galvanic Servohauler in the Battlezone: Munitorum Conservators kit, we’re yet to see it. This cheeky little traction engine and its Servo-welder friend look adorable (and are fantastic for conversions). In-game, they even have rules for moving around the battlefield. Friendly units can activate them and make a 6” move, which is perfect for towing along the massive piece of cover on the back of the trailer for your warriors to shelter behind. Sneaking isn’t just for sneaky armies anymore!

The idea of moving the hauler with a squad of troops behind it has us thinking of all those call scenes in war movies where they shelter behind improbable cover. In a good way.

Start Preparing…

Everyone in the (virtual) Warhammer Community office is seriously hyped for the Battlezone kits to drop. Not only do they promise to be game-changing for Tactical Deployment games, but their new narrative rules will make a big difference too. It’s now going to be easier than ever to create your own amazing terrain setup.

Whether you’re looking to host battles at your home, aiming to easily build a great Armies on Parade display, or planning on becoming the world champion of Tactical Deployment games,*** you’ll want to get your pre-order in on Saturday. 

* If you’re of a certain vintage, you may remember the days when a Warhammer 40,000 board was populated with painted yoghurt pots and polystyrene balls with cocktail sticks poking out of them – a charming piece of hobby history.
** They’re not hiding, they’re just strategically placed out of line of sight.
*** We’re not sure that’s really a thing. But if you want to make yourself a title belt out of cardboard and aluminium foil, make sure that you share it on our Facebook page.


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Prepare to Deploy (Tactically!)



The Chapter Approved Tactical Deployment Mission Pack is available to pre-order from Saturday, and it brings a totally new way to play competitive Warhammer 40,000. Today, we’re taking a look at Tactical Deployment games and how terrain will be playing a massive part in your battles.


Tactical Deployment games see you bring your collection of terrain to battle along with your army. Selecting terrain pieces and choosing how to deploy them in your territory will play an essential role in your success in battles. Each terrain feature you take offers your units tactics and abilities to exploit on the battlefield while providing additional objectives for both you and your opponent to achieve. Can you rise to this new tactical challenge?

The Bigger, the Better

Each piece of terrain has a cost in terrain points. For a Combat Patrol-sized game, each player brings between 50-100 points of terrain, while at the other end of the spectrum, you’ll want 300-400 points each for an Onslaught battle. This means that you’ll always have the right amount of terrain for the board size you’re playing on – for example, the Storage Fane is 40 terrain points.

As you can see, each terrain piece also has terrain abilities – if you love the idea of half of your unit throwing their grenades in a turn, the Storage Fane is definitely for you. The datasheets for Area Terrain also define the actual footprint of the piece, making the terrain’s properties nice and clear for all players.

Take a Second

The new Chapter Approved Mission Pack also includes a range of new secondary objectives for you to choose from for your matched play games. With your opponent bringing more terrain pieces, you’ll likely be seeing more buildings on your battlefields. Why not take advantage of the fact by earning points for destroying some?


Some of the terrain datasheets contain the Critical Feature keyword, representing important structures or areas of the battlefield. Choose the Outright Domination secondary objective to earn points for controlling these terrain pieces.


Mission Briefing

As you might expect from something with the words “Mission Pack” on the front cover, the new book includes a plethora of additional matched play missions. There are six missions for each size of game, meaning that no matter which type you prefer, you’ll find some exciting new games to try. For example, Forward Outpost is an Incursion-sized mission that sees you contesting a new defensive position.

Can you manage to establish your forward outpost before your enemy can get theirs up and running?

Tournament Ready

All of these new missions and terrain rules are brilliant for all games of Warhammer 40,000, but they really shine when it comes to competitive play. No longer will you be at the mercy of random terrain placement – you’ll now bring your own and have just what you need when you deploy your army. Choose the exact terrain you want to complement the units in your force and lead your army to tournament glory!

Whether you already have an impressive terrain collection or are looking at starting a new one, the Chapter Approved: Tactical Deployment Mission Pack is ideal, and it’s available to pre-order from Saturday. In the meantime, pick up some new terrain and start planning your own kill boxes.


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Crusading Beyond the Veil



The first new mission pack designed exclusively for Crusade campaigns is available to pre-order this weekend, so we’re taking a look at what it’s all about. Ready your Crusade forces and take ship to the foreboding region of space known as the Pariah Nexus! But before we go any further…

…What Exactly Are Mission Packs?

The introduction of the four recommended games sizes in the new edition of Warhammer 40,000 – Combat Patrol, Incursion, Strike Force, and Onslaught – enabled the rules team to write a selection of missions specifically designed for the size of the battles you fight. Mission packs are an extension of this notion, introducing sets of new missions for each game size based on a particular theme, narrative, and/or way to play. That being said, the new missions and rules featured in these expansions can be used in any way you wish – don’t feel like you’re limited to using a Crusade mission pack just for Crusade games!

Going Above and Beyond (the Veil)

As a narrative play format, Crusade is all about creating your own story with the deeds your campaign force performs on the battlefield. With each glorious victory or bitter defeat, your Crusade force evolves and grows according to the story you’ve created for them. However, the Crusade rules in the Warhammer 40,000 Core Book are just the start!


The first Crusade mission pack, Beyond the Veil, enables you to set your Crusade games in the Pariah Nexus, the eerie Zone of Silence that took root in the Nephilim Sector. You can read more about this cursed region of space here, but whether you start a new Crusade campaign based solely within Battlezone Pariah, or take your existing Crusade force there ‘on tour’, it’s up to you! It’s also worth mentioning that this expansion is for everyone who plays Warhammer 40,000 – Orks, Aeldari, Chaos – all are welcome (or not!) in the Pariah Nexus.

As well as a detailed background section on the Pariah Nexus itself, Beyond the Veil includes new Agendas, Battle Traits, Relics, and Theatre of War rules – everything you need for your Crusade games to really feel like they’re taking place there. For example, the network of blackstone pylons erected by Illuminor Szeras has isolated the Zone of Silence from the warp. This can have a profound psychological effect upon psykers within its borders, as this Battle Scar represents.


On the topic of blackstone, Sphere of Darkness, one of the unique (Crusade) Relics of the Nexus, is almost certainly formed from the same warp-draining material. This Relic in particular will no doubt be highly sought after by factions who possess no psykers of their own to help them counter the otherworldly powers of their enemies. Or maybe the theme for your Crusade force is an enterprising T’au Empire expeditionary force, looking to understand better this warp-bending technology?


24 New Missions!

At its heart, Beyond the Veil includes six missions each for Combat Patrol-, Incursion-, Strike Force-, and Onslaught-sized games, giving every player plenty of variety. Not only do these missions offer a different challenge, but they perfectly capture the harrowing nature of the Pariah Nexus. Check out the Incursion mission The Shroud, for example.

This atmospheric mission pack is available to pre-order this weekend. Until then, make sure you’re ready by checking out our top tips, and head on over to the webstore to get your Order of Battle up to speed!



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Battlezones and Tactical Deployment: Game On!



Wherever you play Warhammer – at your local club, in your school on a lunch break, or at home – you want a battlefield that looks great and is easy to use. Warhammer 40,000 Battlezones are here to make sure that’s not just a dream, but a glorious reality. Here’s why.

With an awesome gaming board and fantastically detailed terrain, the new Battlezone kits are just what you need to take your setup to the next level.

Battlezone in a Box

The new Warhammer 40,000 Battlezone range is designed to let you get your game on quickly and easily. With a kit like Battlezone: Manufactorum – Vertigus, you can essentially turn up to your gaming session with all the terrain you need for a Combat Patrol or Incursion game! If you and your opponent both have a set, you can play a mighty Strike Force game!

It’s literally never been more straightforward to bring along everything you need – the high-quality card gameboards in Vertigus are super-easy to transport, and look rad on the battlefield. Just think how cool your Warhammer club’s gaming sessions will look.

Don’t have a massive, fully stocked gaming hall to call upon? Host a Tactical Deployment event, where folks bring along their own terrain – and use it to secure victory!

Tactical Deployment

Aside from being an incredible terrain offer, the new Battlezone sets plug in beautifully to the latest Chapter Approved Mission Pack, which brings Tactical Deployment to your games. Loaded with new terrain-focused missions, this unlocks enormous potential for new strategies as you play – and is also a new way of playing! 

Tournament Organisers have long struggled with making sure there’s enough great Warhammer 40,000 terrain on their tables. By running a Tactical Deployment event, each player gets to bring their own terrain – and even paint it to match their army if they want. Not only does this make holding an event easier than ever before, but it adds a whole new tactical dimension to the games in your events too!

We’re all hyped for when gaming (and the world in general) gets back to normal. If gaming’s not back on in your area, bunker down and hobby on. When the all-clear is sounded, you’ll have a sweet Battlezone to play across with your mates!

Ready, Set, Game!

Whatever your gaming environment, whether it’s a socially distanced duel with a close friend in your front garden, a lunchtime encounter in your Warhammer club, or that oft-dreamed-of mega-tournament or narrative campaign weekend, Battlezones and the new Tactical Deployment missions are the bomb!

It all goes on pre-order tomorrow, and it’s the perfect time to get started – get your terrain built and painted and be ready for when gaming is back on the menu in your area. Just imagine how sweet it’s going to feel when you and your clubmates start deploying your amazing terrain together! You can see an awesome painting guide for it right here.


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Codes in your Codexes



For years now, whenever we’ve attended shows and events around the world, one thing we’ve been asked a lot – no, really, a lot – is: “Can I get digital rules for my army if I own the codex?”

Well, we’re pleased to say that the answer is yes!

Even better, it starts real soon. You’ve probably noticed that the first codexes for the new edition of Warhammer 40,000 are available to pre-order this Saturday – these books are the best codexes ever! Not only do they include datasheets, army-wide rules, Crusade options, new and improved weapons, and much, much more… they also include something extremely exciting – codes to unlock all the rules content of the codex within Warhammer 40,000: The App.

Codex: Space Marines and Codex: Necrons… the first in a new era of war! They also include rules content for Warhammer 40,000: The App.

Want to learn more? Right this way…

Your Very Own Secret Code!

When you get your shiny new codex in hand, flip to the very back. On the inside back cover, you’ll find a printed code, unique to your copy of the codex. Keep it secret – it’s a single-use code and when entered online, it will be permanently connected to your My Warhammer account. Here’s how that works.

Your code will look a lot like this (but with fewer zeroes). Don’t share it with anyone!


First things first, you need a My Warhammer account to connect your code to. If you’ve not made one yet, sign up for yours right now – for free – and then come back here. We’ll wait for you.

Done? Great. Next, with your My Warhammer account made and ready, all you need to do is go to Warhammer40000.com/redeem* and log in with your My Warhammer Account. Then, enter your code as instructed. Now, a word to the wise: if you go there before next Saturday, you’ll be redirected to games-workshop.com. Fear not! By the time your codex is in your eager hands, the site will have been updated with this new feature, so stay cool and wait for next weekend to roll around!

The site will look like this. Unassuming? Yes. Gateway to your gaming dreams? Also yes.

What You Get

In short, all the rules for your army in Warhammer 40,000: The App! You’ll get every new and updated datasheet from your codex (more than 140 across both codexes), plus Detachment Abilities, faction rules, Relics, Stratagems, Warlord Traits, and any other rules which apply to your army. 

These will all be fully searchable too, making the app the best way to find a rule or ability in the heat of battle. Best of all, you can keep your codex at home for when you want to immerse yourself in lore and glorious artwork, and let your hard-working smartphone pick up the tabletop duties… perfect for the warlord on the go.

No New Codex For your Army yet? No Worries!

Subscribing to Warhammer 40,000: The App gives you the complete, updated rules for every current Warhammer 40,000 codex and expansion, from T’au Empire to Tyranids, Chaos Space Marines to Adepta Sororitas and beyond – so if you don’t play Space Marines or Necrons,** simply subscribe to access all your rules until your new codex arrives!

The Tip of the Spear

As we’ve said a few times, this new functionality, and incredible way to unlock the potential of new codexes, is just one of many updates coming to Warhammer 40,000 The App. Coming months will see Battle Forge added, to make planning your matched play armies easier than ever, along with even more great features. 

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You can download Warhammer 40,000: The App now from the Apple App Store*** and Google Play store. Remember to pre-order your copies of Codex: Space Marines and Codex: Necrons on Saturday as well, ready to use your codes in the app.

*  Not yet though. Ah, well! At least you can browse cool Warhammer stuff while you wait…
** To be fair, there’s never been a better time to start
*** iOS users, like many apps on your devices, Warhammer 40,000: The App is being updated to work seamlessly with iOS14. Watch out for an update in the next few days.


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Précision sur les mises à jours pour l'application :


And can we expect an online update of the codexes when a FaQ changes a rule or the cost of any stratagem or something else?


Because 2020, you know...

Tom Watson

So far the APP has updated datasheets etc to the 9th Ed Faqs, instead of the entries being copied from the 8th dexes. So soft yes......



The app will be updated with any changes from FAQs.

Tim Cox

so do I need to own the codex and pay for the app monthly to have this feature?
They've said in other posts you just need to have the codex, not an active sub to the app, that gives you other features.
You just need to own the codex and have the app, you do not need a subscription.


Disparition du format digital pour les ouvrages 40k V9 au profit de l'application :


So does this mean that there won’t be ebook/digital versions of the full codexes available (say through the Apple Book store, or even the 40K app itself), and it’ll just be access to the rules in the app?
Or if they are available in full in a digital …
Afficher la suite



Hey Dave, there wont be any separate digital releases as the physical codex will come with the codes to access digital content via the app.




Extrait de la Charte du forum :


Art.15 : Les propos contraires à la legislation française sont interdits. Le viol de copyright en particulier.


Il est encore plus prégnant que les Codex ne sont pas sous format PDF.


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Codex Updates: Wargear, Profiles, and Rules!



The new codexes for the Space Marines and Necrons are up for pre-order RIGHT NOW, but their arrival heralds more than just heaps of content for their factions alone. 

As we mentioned last month, many of the most widely used weapons and wargear have felt a little left behind in terms of their power, so they’re receiving enhanced profiles to bring them back in line with some of the deadly new armaments featured in Codex: Space Marines. These changes are set to have a big (and welcome) impact on the game. We’ll have more on these below, but first, let’s check out some other crucial tweaks to a few very familiar weapons.

Redressing the Balance

In the previous edition of the game, the thunder hammer was the very clear winner when compared to its fellow heavy melee weapons. All of their profiles have been readjusted to give each its own distinctive (and violent) role.




A power fist now offers consistency in both Armour Penetration and Damage, while a thunder hammer sacrifices a modicum of AP to deal even greater harm. Meanwhile, the chainfist regains its reputation as being the bane of armour, with a brutal AP of -4 and a flat Damage of 3 against Vehicles. Of course, with these adjustments come changes to their points values, with the thunder hammer in particular plummeting in points.


Melta, flamer, and plasma weapons, along with heavy bolters, power blades, and a few other items of wargear, have also undergone changes that will be reflected across the whole game. Any faction that uses these weapons, such as all Imperial forces, Chaos Space Marines, and Genestealer Cults, will also be able to make use of these enhanced profiles. 

Other items of wargear that are unique to specific factions will receive updates as and when their codex launches – as many weapons in Codex: Necrons already have. Death Guard players, for example, can look forward to some of their plague weapons being revamped accordingly in their upcoming codex.

Space Marines – Chapter Supplement Updates

Existing Codex Supplements, such as those of the Ultramarines, White Scars, and Imperial Fists are also receiving updates to ensure they work with the new core codex. There are no big surprises here, but units such as Tyrannic War Veterans are jumping up to 2 Wounds in line with their battle-brothers in Codex: Space Marines.

Meanwhile, the more diverse Chapters such as Black Templars, Blood Angels, Dark Angels, Space Wolves, and Deathwatch now have downloadable PDFs that replace all their existing rules and datasheets. These are designed to get you by until the launch of your new codex supplements, and enable you to make use of all their named Characters and bespoke units alongside Codex: Space Marines.

To that end, here are the links to all the various updates you can download.

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With Codex: Space Marines on its way, it’s time to grab some of these newly updated weapon profiles and make sure that the Adeptus Astartes don’t have it all their own way. Grab a Retributor Squad to make the most of these heavy flamer and heavy bolter rules, a Chaos Terminator Squad to bring the power fist and chainfist pain, or some Howling Banshees to slice things up with their improved power swords.


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Par l'aspect transverse :


Warhammer 40,000: The Codex Roadmap



Now that Codex: Space Marines and Codex: Necrons are both available, we thought we’d share with you the roadmap for the next codex releases. It’s a very exciting time for all fans of Warhammer 40,000!

Without further ado, here’s the Warhammer 40,000 codex road map.

The expert xenos-hunters of the Deathwatch arrive hot on the heels of the Necrons next month, while the Wolves of Fenris are also unleashed. Sanguinala* sees Grandfather Nurgle bless us with the gift of a new codex for the Death Guard, while early next year we’ll see another xenos race rise up to put those Space Marines in their place.** Each of these codexes will be packed with the latest ways to play your favourite faction, including in-depth Crusade rules so you can watch your force grow from a skirmish-sized patrol into a planet-conquering army. All of these codexes and expansions will also feature a code, to unlock extra content in your Warhammer 40,000 App.


As you can see, we’re releasing these new codexes at quite some pace! So if your favourite army isn’t mentioned above, don’t worry, you won’t have long to wait until you get your incredible new codex. This is set to be an exciting time for fans of every faction in the 41st Millennium.

There’s a lot coming up for Warhammer 40,000 – make sure that you’re signed up to our newsletter so you don’t miss any of it. Also, join us on Twitter, Instagram, and the Warhammer 40,000 Facebook page to let us know which codex you’re looking forward to the most and why it’s the Space Wolves one.

* Or Christmas time, as we call it here in M3.
** And that’s only the beginning!


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Changement de doctrine pour les start collecting :


Combat Patrols – An Army in a Box


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This Saturday sees the first-ever Combat Patrol boxes go on pre-order for Warhammer 40,000. Today, we’re taking a closer look at these exciting new ways to start an army.

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For a long time, the Start Collecting! boxes have been a great way to begin a Warhammer 40,000 army or to add to an existing one. Now, as new codexes and codex supplements come out, they will start to be replaced with Combat Patrol boxes instead.

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The Combat Patrol kits are an entire army in a box. As the name implies, each one contains a complete Combat Patrol-sized force of 25 Power or 500 points. That makes them perfect for getting started with the smaller-sized games of Warhammer 40,000, which are full of fast-paced action and a great way to learn the rules for your new army.

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Combat Patrol sets are also ideal as a base for building a larger army. So, once you’ve played a few games at Combat Patrol level, you can easily expand to an Incursion-sized force and beyond. If you like to play a rapid mobility game, add some extra Fast Attack options to your force. Prefer to unleash devastating firepower? You can pick up Heavy Support units and blast your enemies into oblivion! Here’s a couple of ideas of how to upgrade the Deathwatch and Space Wolves Combat Patrols into deadly Incursion-sized armies.

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With everything you need in one kit, a Combat Patrol box is a great way to start an army! The Deathwatch and Space Wolves Combat Patrol boxes are available to pre-order from Saturday, along with codex supplements for those armies. Join us over on the Warhammer 40,000 Facebook page and let us know which one you’ll be getting.


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En précommande la semaine prochaine :

  • un jeu de cartes





Also available next week is a set of playing cards featuring incredible art from throughout Warhammer 40,000 history. The 54-card set features four suits – Imperium, Space Marines, Chaos and Xenos – plus a pair of Jokers, which naturally feature Harlequins on them. These cards are perfect for whatever games you enjoy, from a friendly hand of Poker to an intense round of Solitaire (which takes us back to Harlequins again…).

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Edited by TheBoss™
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Arrivée prévue en  2021 :



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Well, that’s far from the last we’ve seen of the Adepta Sororitas. We’ve already seen glimpses of a new VR game featuring the Sisters of Battle, and there’s also a new miniature on its way in 2021 – the Palatine!

This senior Sororitas is an experienced battlefield commander, equally at home fighting alongside her Order’s Canoness or taking charge in her absence. In addition to offering the Adepta Sororitas a dedicated ‘fighty’ character, the Palatine’s zealous presence will bolster her Battle Sisters thanks to her Fury of the Righteous ability.

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Sujet de discussion : .

Edited by TheBoss™
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De la Grosse Révélation samedi prochain :


Warhammer Preview Online – Decadence & Decay

Next Saturday sees another Warhammer Preview Online and this one is delving deep into the dark places of Warhammer. We’ll have a look at forthcoming releases for Warhammer Age of Sigmar, Warhammer 40,000, Necromunda, Warhammer Underworlds, and the Middle-earth Strategy Battle Game. There are going to be some BIG reveals, so make sure you don’t miss it – join us live right here on the Warhammer Community site and on our Twitch stream from 1:45 pm (GMT).

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Battleforces 40k :

16 Nov 20

Warhammer 40,000 Battleforces Incoming



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If you’re looking to start a brand-new collection or take an existing army to the next level with some serious reinforcements, then the new Warhammer 40,000 Battleforces are just what you need. Each Battleforce includes a wide selection of units, carefully chosen to provide a variety of useful options. Let’s take a look at their contents.

Space Marines – Interdiction Force

Take covert warfare to the next level with this powerful collection of Vanguard units: a Captain in Phobos Armour, 10 Infiltrators/Incursors, 10 Reivers, an Invictor Tactical Warsuit, and Impulsor transport. By the time your enemy sees your Interdiction Force coming, it’ll be far too late!


Necrons – Eradication Legion

Is galactic domination more your game? Fans of the Necrons will be able to grab the Eradication Legion. With 10 Warriors, 5 Immortals/Deathmarks, 5 Triarch Praetorians/Lychguard, a Canoptek Spyder, a Triach Stalker, a Doomscythe/Nightscythe, and a Technomancer all included in the box, you’ll have everything you need to raise your own dynasty for the glory of the Silent King (or yourself)!

Astra Militarum – Bastion Platoon

Successful Astra Militarum armies consist of 3 Gs: Guardsmen, Guns, and bigger Guns! Thankfully, the Bastion Platoon has all three and more: 20 Guardsman, a Command Squad and officer to lead them, a Heavy Weapon Squad and a Sentinel/Scout Sentinel, Chimera, and a Hydra/Wyvern. That’s a whole lotta 3 Gs, right there! However, if you like the idea of subverting a planet’s populace with the Genestealer Cults instead of protecting them, this Battleforce will also provide you with a great selection of units which you can kitbash to serve your cause.

Chaos Space Marines – Decimation Warband

If you’re out to watch the galaxy burn – or at the very least set it ablaze – then the Chaos Space Marines Decimation Warband will see you right (or wrong, depending on your outlook). You’ll have 10 Chaos Space Marines, 5 Havocs, 5 Chaos Terminators, a Maulerfiend/Forgefiend, and a thunder-hammer-wielding Chaos Lord to set you on your pyromaniacal path – a fearsome combination of units indeed.

T’au Empire – Starpulse Cadre

Make peace, not war… that is, unless no-one listens to reason, in which case you should just go ahead and make war better than them. That’s not exactly the philosophy of the T’au Empire, but you catch our drift. With this Battleforce of 10 Fire Warriors, 10 Pathfinders, 3 Crisis Battlesuits, 1 Broadside Battlesuit, a Piranha, a Commander, and more Drones than this humble scribe can count, you’ll certainly be feeling the Greater Good!

Tyranids – Brood Swarm

If you’re bored of eating the traditional Christmas fare and would like to try the succulent delicacies of, say, an entire planet’s population, the Brood Swarm is exactly what you need! 16 Genestealers, 10 Gargoyles, 3 Hive Guard/Tyrant Guard, an Exocrine/Haruspex, and Hive Tyrant/The Swarmlord will provide you with everything you need to make sure your enemies are dead and you’re well fed!

That’s not all!


Now that you know what’s on the way, you’d better get started writing your Christmas lists and unsubtly leaving them in obvious locations for your family, friends, and significant others to ‘find’!


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Rust to Rust

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What’s the last thing that you want to see when you open the viewport in the morning? If you answered “the Terminus Est” while trembling in abject fear, then you have a lot in common with the inhabitants of the Charadon sector.

Typhus – wayward son of Mortarion, favoured of Nurgle, and host to the Destroyer Hive – seeks to exploit a weakened Imperium and claim the forge world Metalica for his own nefarious purposes. Standing against him are the Adeptus Mechanicus, and their epic battles will play out in War Zone Charadon Act 1: The Book of Rust. Heroes will stand, worlds will fall, and an entire system stands on a knife-edge.

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There’s more than just the background of an epic war zone in here, the book also includes new rules for:

  • Death Guard
  • Adeptus Mechanicus
  • Imperial Knights
  • Drukhari 

The warriors of Commorragh are keen to take advantage of the chaos and confusion caused by Typhus’ invasion. Alongside these codex supplements are rules for playing through the Charadon campaign yourself. Can you claim Metalica for the Death Guard or will you try to stop Typhus?

The Plague Purge Mission Pack allows everyone to join the fun in the Charadon war zone with a host of specific Crusade rules. Send your army campaigning through a land of rust and decay, and pick up some new relics and abilities along the way. In the same way as Beyond the Veil, this pack gives you a whole new region of space to set your campaigns in.

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Will your Crusade force emerge wreathed in glory, or will they end up on the rusty scrapheap?



Edit : Sujet ad hoc.

Edited by TheBoss™
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  • TheBoss™ changed the title to [Epinglé] V9 - Nouvelle édition (Règles, starters, missions, campagnes)

En précommande la semaine prochaine :



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Space Marines – Interdiction Force

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This set contains a highly mobile force of Vanguard units, including an Impulsor and an Invictor Tactical Warsuit, plus all the Phobos armour you could want! 

Necrons – Eradication Legion

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This box is a great way to expand on the contents of the Indomitus box or any of the starter sets, and it includes an imposing Triarch Stalker and a swift and deadly Doom Scythe!

Astra Militarum – Bastion Platoon

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This solid collection of ground-pounding units, along with a few choice support vehicles, will form the core of a great collection. Feeling a bit heretical? Recruit them into a Genestealer Cult! 

Chaos Space Marines – Decimation Warband

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Stuffed with heavy infantry, a Chaos Lord to lead them, and a massive Maulerfiend (or Forgefiend) to offer support, this is a force with which to overthrow the galaxy. 

T’au Empire – Starpulse Cadre

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Loads of battlesuits, a variety of infantry, plus a Piranha for good measure! You can do a lot of Greater Good with this box.

Tyranids – Brood Swarm

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Genestealers, Gargoyles, and a bunch of big beasties? This box is sure to sate your hunger… for a while. 

We expect these Battleforces to go quickly, so start making plans to secure the ones you want and set a reminder for this coming Saturday when they go up for pre-order. 


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Battle Forge Enters Beta – Try the Ultimate Army List Creator for Free


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Say goodbye to pencils and paper – the way you make your Warhammer 40,000 army lists is getting a huge upgrade! Battle Forge has been unleashed in Warhammer 40,000: The App, and you can try it right now for free. And if you’re already subscribed, you’re going to get a free month as well. 

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Build Armies in an Instant

There’s a lot that goes into planning your perfect Warhammer 40,000 army list: flipping through codexes, cross-referencing points values, checking different weapons and wargear rules to find that perfect loadout… 

It’s all about to get a lot easier!

Battle Forge is literally the easiest way to build a Warhammer 40,000 army ever. You can choose from every faction in the game and generate a legal, Battle-forged army for matched play in minutes. All you have to do is add your units and customise their kit with the intuitive (and handsome) interface.

Most importantly, Battle Forge does all that pesky adding up for you, and you can export your shiny new army list to share on social media, email to your mates, or print out for your games and tournaments. Basically, it does everything you want it to do, without you having to scribble sums in the margins of your precious codexes.

It’s a fast, fun, and official way to build your Warhammer 40,000 armies.

Oh, and it’s absolutely FREE for a month.

We’re hoping as many of you as possible make use of Battle Forge because your feedback will shape the future of its development. Right now, Battle Forge is in its beta version. With over one million pieces of data going into building your army lists and interacting in all sorts of ways, there are bound to be a few wrinkles to iron out. Our crack team of Tech Adepts will be hunting any issues down and getting them fixed – and with your help, we’ll get that done even quicker.

Your Ultimate Warhammer 40,000 Companion

Battle Forge is the latest in a long line of reasons to download Warhammer 40,000: The App, which places all the Core Rules for battling in the 41st Millennium in the palm of your hand. The 9th edition codexes even include unique codes to unlock all of the relevant rules and datasheets for your chosen faction in the app, and when you subscribe, you gain access to a host of additional rules resources to make your games of Warhammer 40,000 easier than ever.

So how do you get started? It’s simple!

First off, you need a My Warhammer account. Click the button below to head to My Warhammer and get started. It’s okay, we’ll wait for you to come back.


Right, all sorted? Great! Setting yourself up with a subscription is the next step, and it’s a breeze. Just hit the button below and follow the ‘Subscribe Now’ link to get going. 

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Once that’s done, you can head to your device’s app store to download Warhammer 40,000: The App. At this point, you don’t even need to do anything else to claim your free month – it’ll be applied to your account automatically. If you’re already a subscriber, your usual payment next month will be a lovely free month instead. If you want more details, you’ll find them here.

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Sign in with your new My Warhammer account, and start playing with Battle Forge. It’s that easy!

Have Your Say

If you spot a bug to be squished or a stat that’s not quite right, let us know. There’s a handy form where you can tell us what you’ve found, and our app team will get to work on exterminating the Nurglings, sweeping away the Scarabs, and squashing the Rippers… or just making sure the issues are fixed.

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What’s Next?

There are also plans afoot for new features to be added as the Battle Forge beta goes on. First on the list is implementing custom sub-factions using the rules from codexes. This will let you design your own Space Marine Chapters, Necron dynasties, and Aeldari craftworlds, and give you even more scope for crafting your perfect army. A number of Stratagem-based abilities such as Ork Kustom Jobs and Craftworlds Exarch abilities are also on the way, so watch out for those.

Download the app, claim your free month, and get started with Battle Forge now – and remember to give us your feedback. We can’t wait to hear from yo


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Launching Today in Warhammer 40,000: The App – Datasheets, Updates, and More


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Warhammer 40,000: The App just keeps getting better. Last week saw the biggest update to the app since its launch, in the form of the Battle Forge beta. This invaluable tool is the ultimate way to craft army lists, and it’s free to try right now.

As part of the beta process, we asked for your feedback. Not only did you deliver, but our app team has already prepared an update that introduces new features and addresses a number of your most common comments. Let’s take a look at what they’ve been working on… 


At launch, Battle Forge already let you build an army list for any Warhammer 40,000 faction. What’s more, if you’d purchased a codex for the new edition, you could use the code included to unlock full datasheets for every unit in the relevant faction. 

But now, thanks to a huge new update going live today, Warhammer 40,000: The App includes short-form datasheets for every unit in the game – whether you own their codex or not.

Each datasheet shows you the unit’s characteristics and weapons, which makes them a great way of getting a feel for how the unit performs – perfect if you’re thinking of including them in your army or simply wondering how best to obliterate them in your next game.

These short-form datasheets don’t include unit abilities – for those and other army-wide rules, Warlord Traits, Relics, psychic powers, and all the other good stuff from codexes, you’ll want to redeem the codes from your books on My Warhammer. But until then, the app has everything you need to jump into some open play games to test out different units and weapon options to see what works for you.


Datasheets may be the headline feature, but they’re far from the only update to Warhammer 40,000: The App. Here are just some of the patches, tweaks, and improvements that we’re rolling out today.


  • Miscellaneous bug fixes and performance improvements  
  • Validation for Dedicated Transports added
  • An issue preventing certain units from being added to a Detachment for Astra Militarum, Death Guard, Thousand Sons, and Adepta Sororitas sub-factions now fixed


  • An issue causing the app to crash when changing wargear now fixed
  • Improved support for reassigning Relics
  • Loadout crashes now fixed
  • Miscellaneous bug fixes and performance improvements  

Android and iOS:

  • Short-form datasheets for all armies now available
  • An issue preventing some users from accessing Blood Angels content now fixed

But that’s not all. Thanks to the thousands of you that have already submitted your feedback on the Battle Forge beta, we’ve been able to issue fixes for the information pertaining to dozens of units.*

Battle Forge: A User’s Guide

One of the things we’ve been asked a lot in feedback so far is how to get the most out of Battle Forge. We’re only too happy to oblige and have produced this instructional video to get you started with all the nuances of your new army-building tool.

The Future

With this guide and every datasheet in the game available, the 41st Millennium is yours to conquer – and there are many more improvements to come. You’ll see more frequent updates over the coming weeks as our team implements your feedback.

One side effect of these regular updates is that some users may find that their army lists are deleted as the app moves from version to version – so make sure you export your army lists and save them somewhere safe. We realise that this isn’t ideal, but it’s due to Battle Forge’s beta status and our desire to implement your feedback as quickly and as thoroughly as we possibly can. Once Battle Forge graduates from its beta phase, we intend for it to seamlessly preserve your army lists across app versions.

Download or update Warhammer 40,000: The App now and sign up for your free month to check out the datasheets and try Battle Forge for yourself.



* The full list of amended units and abilities includes:

  • Abaddon the Despoiler
  • Aberrants
  • Adepta Sororitas Stratagems
  • Adeptus Custodes Relics
  • Adeptus Mechanicus Warlord Traits
  • Anrakyr the Traveller
  • Assault Squad
  • Banesword
  • Battle Sisters Squad
  • Big Trakk
  • Captain on Bike
  • Blood Angels Stratagems
  • Blood Claws
  • Bloodletters
  • Celestian Squad
  • Chaos Space Marines
  • Corvus Blackstar
  • C’tan Shard of the Nightbringer
  • Shield-Captain on Dawneagle Jetbike
  • Dark Angels Relics
  • Death Company Dreadnought
  • Death Company Intercessors
  • Death Korps Marshal
  • Death Korps Death Rider Squadron
  • Death Korps Death Rider Squadron Commander
  • Deathwatch Fortis Kill Team
  • Deathwatch Proteus Kill Team
  • Dedicated Transports
  • Dire Avengers
  • Enigmas of the Black Library
  • Ephrael Stern
  • Fallen
  • Farseer Relics
  • Flesh Tearers Rules
  • Fortress of Redemption
  • Ghazghkull Thraka
  • Grey Hunters
  • Grey Knight Brother-Captain
  • Grey Knight Psychic Powers
  • Grey Knight Relics
  • Grey Knight Terminator Squad
  • Guardian Defenders
  • Havocs
  • Hive Tyrant
  • Honoured Sergeant Stratagem
  • Illuminor Szeras
  • Imagifier
  • Infantry Squad
  • Inquisitor / Assassin Inclusions
  • Khorne Berzerkers
  • Long Fangs
  • Macro-cannon Aquila Strongpoint
  • Mortifiers
  • Noise Marines
  • Optimal Repulsion Doctrines
  • Orikan the Diviner
  • Ork Pre-game Stratagems
  • Praetor
  • Primaris Captain
  • Ravenwing Black Knights
  • Ravenwing Units
  • Reiver Squad
  • Retributor Squad
  • Sicarian Ruststalkers
  • Shining Spears
  • Shokkjump Dragstas
  • Sicaran Battle Tank
  • Sisters of Silence
  • Skitarii Rangers
  • Stormblade
  • Szarekhan Dynasty
  • XV8 Crisis Bodyguards
  • XV8-02 Crisis Iridium Battlesuit Upgrade
  • XV88 Broadside Battlesuit 
  • Tempestor Prime
  • The Flesh Is Weak Ability
  • Thornbacks
  • Typhus
  • Vanguard Veterans
  • Vendetta Gunship
  • Vulture Gunship
  • Wolf Guard
  • Wolf Guard Battle Leader in Terminator Armour


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As a very special present to all of the Warhammer fans in the world, we’re sharing a glimpse of some of the incredible models that are coming in 2021. So put down those brussels sprouts and see what’s on the way for the Mortal Realms and 41st Millennium.

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Earlier in the year, we showed off this Sister of Battle model – the Palatine.

Well, now, we can let you know that she’ll be making her debut in a new battlebox entitled Piety and Pain. Obviously, the Sisters of Battle represent the piety but who could pain refer to? If you’re currently bellowing “Drukhari” at your screen, then reward yourself with an extra mince pie.

But who’s that leading the denizens of Commorragh on a realspace raid? Santa says that you’ve been good hobbyists this year, so we’ll tell you – it’s a new Lelith Hesperax model.

The undisputed queen of the Wyches is reimagined in plastic for the first time, deadlier and more dynamic than ever.



On discute de la partie Adepta Sororitas : ici et de la partie Drukhari : .

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Welcome to 2021! It’s going to be an incredible year for Warhammer, starting with Gorzag Gitstompa and Nikkit coming to games-workshop.com. If you haven’t been able to get to your nearest Warhammer store to get them, fear not! You’ll be able to pick up these incredible models online this week on a Made to Order basis.


The marvelous folks in the Warhammer 40,000 studio have been hard at work coming up with answers for your questions about the latest edition of the game, and we’ll be sharing their FAQ document with you this week.


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The Warhammer 40,000 update – new points, scoring, and FAQs


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Can you believe the ‘new’ edition of Warhammer 40,000 has been with us for half a year already? Bolts have been fired, Necrons have risen, the forces of Chaos have reaved, and Orks have Waaagh!ed.*

While 2020 may not have been kind to competitive gaming events, many of you found a way to roll dice, pore over rulebooks, build armies (on your phones), and send in your feedback to the rules team. They’ve read it all, and put together a series of updates and FAQs to answer your questions and make your games more fun. 

Before we dive in, we want to extend a massive thanks to everyone who took the time to send in their thoughts – you’re essential to making Warhammer 40,000 even better. 

Here’s what’s new in the war-torn 41st Millennium. 

Let’s dig a little deeper into each category.

FAQs and Designer’s Commentary

The Warhammer 40,000 rules team have taken in feedback for every army in the game and addressed the most pressing concerns. These updates also include the first FAQ doc for the Blood Angels codex supplement, which was the last book to launch in 2020. You won’t find too many big surprises here, but you WILL find some added clarity to help your games run smoothly.


You’ll also be able to download a comprehensive updated points list covering all the current units in Warhammer 40,000. Take a look at your favourite army builds and see what’s new. 

Some overperforming units have seen a slight increase in points to better reflect their effectiveness – including Space Marine Outriders and Eradicators, as well as the C’tan Shard of the Nightbringer. Other units, such as the Canoptek Reanimator, have seen a modest drop in points to make them a more appealing option against some of the other choices in the Necrons codex. 

A further doc detailing the full Warhammer 40,000 Power Level listings is available to download today. Not only does it reflect some of the changes in recent codexes, but it also shines a light on new units that have joined the game.

These new points values will be updated in Warhammer 40,000: The App within the coming days. And for those of you who prefer all things paper, a dedicated points booklet is coming in White Dwarf later this year.

Turns and Objective Scoring

Probably the biggest change applies to matched play games – more specifically to the first turn and scoring in the Chapter Approved: Grand Tournament 2020 Mission Pack. Broadly speaking, these updates make it less of a disadvantage to go second, softening the blow if your opponent gets to take the first punch.

The first turn now always goes to the player who wins the roll-off. The first few months of the new edition’s missions made it clear that choosing to have the first turn is a much bigger advantage than just getting it on a roll. This also cuts down on the ‘analysis paralysis’ at the start of the game and gets you to the action a bit quicker.

Primary objective scoring in the final battle round has changed so that the player going second now scores at the end of their turn instead of at the start. This was changed for a couple of reasons. Firstly, it helps to address the first turn advantage by giving the player going second a bit of a swing in the last turn. Secondly, and perhaps more importantly, it keeps the game interesting and worthwhile for both players in the final turn. Games can be decided on the last dice roll in the final combat for that ultimate objective – there’s every reason to keep pushing.

Secondary objectives have also seen a few small changes. Bring It Down drops in victory points, so as not to discourage the taking of (very cool!) vehicles and monsters in armies. The victory points available for the Abhor the Witch objective have been lowered too, as scoring against psyker-heavy armies like Grey Knights and Thousand Sons had become all too easy.

That covers the big stuff, but you’ll want to have a good look around the updates for your favourite armies (or the ones you face most often) to seek out some hidden gems. 

As always, you can find the new docs on the FAQs and Downloads section of this very website.


The next round of game-wide FAQs and updates is expected in summer, so there’s plenty of time to play some games and send your feedback in by shooting an email to the rules team at 40kfaq@gwplc.com.  

Warhammer Age of Sigmar players, you’ll need to hold on just a little bit longer, but keep your eyes peeled for a similar update later on this month.


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