Yourand
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il y a 18 minutes, Dreadaxe a dit :
Ok for me but
- You add "It can drop three bombs during its bombing run and can continue moving after the attack is resolved." No model can do this to MoW. Movement>Attaks>Boarding. So bomb dopping is after Movement. But I like your idea, that can be discuss.
Damn, that's right. Don't know what I was thinking. The problem here is that if the Overlord has to drop to sea-level at the start of its next move it'll automatically become entangled with the enemy ship with no means of easy escape (it'll have to try to disengage as per close combat rules). I don't know how that'll play in practice? You've had experience with this, right? How did it go?
An idea: allow for the Overlord at altitude to fly over enemy vessels. Then, after the move is complete, you would roll for the bombs dropped during the move. Only 1 enemy vessel can be attacked per move.That would make it more tactically discinct, but not over powered I think. How about it?
I'm also a little concerned about the limited range of the bombing run. As soon as the Overlords speed drops to 6", paying 3" for ascending only leaves 3 for the move itself, which would make it hard to come into contact I think. But I may lack experience here as well. Just something to consider.il y a 18 minutes, Dreadaxe a dit :- You add "On the 3rd hit, the speed of the Overlord is reduced by 3”. On the 5th hit, it is reduced by a further 3” (6” in total)." 2nd and 4th. To the ToDoList/Thinking Too vulnerable or not. Maybe not enough point to the ballon area? What do you think 6 points with critical hit are maybe not enough
Oh, must have read the card wrong, sorry. Makes sense. As for vulnerability. Well it is only hit on a 6 so that seems fair. How about making the damage on the baloon never cause criticals (a la sails), but the 6th damage immobilizes the vessel until repaired?
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Hey!
I've gont through the text and I think we're nearly done I've put a few comments in there, would like to hear your input!
There's still a french paragraph under Crashing the Overlord Airship (first page).And the vessel card at the end seems to have a problem with formating? (text under damage boxes etc).
Cheers!
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Excellent! tres bien! I'll get to it as soon as you're done.
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Hey mate, how are we doing on that translation? Any progress? :}
Le 9/14/2020 à 3:03 PM, Dreadaxe a dit :Hello,
I can try this if you do style editing;
Script of the last version to French. @Yourand I can add you as contributor
https://docs.google.com/document/d/1HeNlde4ypZItV1VBVQRcG4vFUMXlnCmzMYs3v4gn40E/edit?usp=sharing
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That sound's wonderful, mate. I'll gladly edit an english version when you have it.
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Hello!
This looks great! I'd love to use these rules during my games. Would you fine sailors consider translating the pdf for us, non-bretonnian speaking commoners?Cheers!
[Création] Dirigeable Overlord - Bâtiment Aéronef Nain
dans Man O'War / Dreadfleet
Posté(e)
Hey mate, sorry to keep you waiting, had a rough couple of weeks. I'll look into the file asap! Cheers